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That Dungeon Boss health bar change from pre-patch to post-patch in Elden Ring...
I fought Malenia on version 1.0 at launch and then again last week after the final patch and the difference in her stagger window is way bigger than I expected... about 3 seconds shorter now. Did the community push FromSoft to nerf that specific timing or was it just a bug fix they never mentioned?
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quinn_nguyen12d ago
Three seconds shorter on her stagger window? That is a massive change, I had no idea it was that much. I fought her around patch 1.04 and thought she seemed hard but fair, but hearing the original timing makes me realize how much easier we have it now. It really makes you wonder what other little tweaks they never put in the notes.
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schmidt.grant12d ago
Heard a story from a buddy who used to do QA on souls games. He said they'd tweak boss timings all the time, last minute. Sometimes just to see what happened. No notes ever. @quinn_nguyen is right, the stagger window thing is huge. I fought her on day one and it felt like fighting a rhino with a pool noodle. Now it's practically a rhythm game. There's probably twenty hidden changes like that nobody ever found out about.
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