Question about Quake map packs: I think modern source ports killed the "bad" versions people loved
Playing through the original Quake on WinQuake back in 2019 versus DarkPlaces now, I noticed something weird in E1M3. The old software renderer made the water look murky and the monsters blend in, which made it feel scary. DarkPlaces cranks the lighting and textures so everything pops, and honestly it ruins the mood for me. Am I the only one who thinks vanilla ports are better for certain maps, or should I just tweak the settings?