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My first Doom WAD took 3 years to finish and the before and after is ridiculous

I started messing with Doom modding back in 2018 and my first map was just a box with a shotgun and 50 imps. It took me until last month to finally finish a full 32 level WAD for Doom 2. The difference between that first ugly map and the last one I made is insane like night and day. I think watching YouTube tutorials by Decino and Chubzdoomer really helped me level up my texture alignment and lighting. The final version has proper sector detail and actual flow instead of just teleporting you into a monster closet. Anyone else go back to their early modding attempts and cringe at how rough they look?
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lewis.diana
My buddy spent two years on his first map pack and the early screenshots look like a kid drew on graph paper compared to his latest stuff. He still talks about that one terrible texture misalignment that took him a whole weekend to fix.
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wyatt_ross27
That texture alignment thing is like life... one little mistake eats up way more time than you'd think.
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