14
My Doom Wad corrupted after 3 weeks, now I backup after every session
I was 3 weeks into building this big Heretic-style hub map in Doom Builder and the file just gave out on me. I was sitting in my basement in Akron, testing a teleporter trigger for maybe the 20th time, and suddenly the textures went all garbled. Tried to save and it locked up, then the whole file wouldn't open anymore. I lost almost everything because I kept relying on the little autosave thing and never made my own copies. Now I copy the wad onto a flash drive at the end of every single mapping session, even if I only changed one monster spawn. I know most people say the built-in backup is fine, but I don't trust it after that. Anyone else had a mod die on them right before a big release?
1 comments
Log in to join the discussion
Log In1 Comment
jordan6536d ago
I read somewhere that Doom's own autosave has a hidden cap that corrupts files over 2MB, and that matches your story almost exactly.
-1