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Had a week where every single texture alignment in Doom II worked on the first try

I spent last Tuesday through Friday rebuilding an entire map from scratch and every linedef and sector just snapped into place like the universe was rooting for me, which never happens with vanilla compatibility, so has anyone else had a run of good luck that made them paranoid the next crash was coming?
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2 Comments
linda_butler28
Oh man, that's wild. I mean, maybe it's just me but I always get suspicious when things go too smooth in Doom editing. Like, are the texture alignments actually saving correctly, or is the editor just kinda lying to me? I've had maps that looked perfect in the editor but then halfway through a playthrough the walls start flickering or the skybox freaks out. It's like the engine is lulling you into a false sense of security.
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hugo50
hugo5028d ago
Reminds me of the time my favorite level started spawning flying pinkies out of a closed door.
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