Best modding run I ever had was 5 straight days of nothing breaking, then day 6 hit
Last August I finally got my Doom map pack loading clean in GZDoom after 4 failed attempts, and I knocked out 3 whole levels in one weekend. Sounds dumb but the sky textures lined up, the monster closets triggered right, and I got voice clips working on a custom imp. Then last Tuesday I renamed one texture file and the whole thing crashed with a wall of errors I still can't read. Stuff like this make you wonder if the good run was just luck. How do you all handle it when a project goes from smooth to totally broken overnight?