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I finally stopped trying to teach every rule at the start of a game night

For years, I would spend 30 minutes explaining every detail before we played, which made people zone out. About six months ago, a friend said, 'Can we just start playing and learn as we go?' That changed everything. Now I give a two minute overview, then we jump in and I explain rules as they come up. Has anyone else found that this keeps the energy up better?
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paige870
paige87012d ago
My old math teacher used to call this the "just-in-time" method instead of "just-in-case." I mean, we'd learn a new formula only when we actually needed it to solve the next problem. It works for so much stuff, like putting together furniture or learning a new phone app. Getting thrown into the action makes things stick way better than a long manual.
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finley939
finley93912d ago
Honestly that's why I hate most team building exercises. Forced fun with no real problem to solve just feels like a waste of time.
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